activities. See also note for "Activities" string. */
this._overview = new St.BoxLayout({ name: 'overview',
accessible_name: _("Overview"),
- reactive: true,
vertical: true });
this._overview.add_constraint(new LayoutManager.MonitorConstraint({ primary: true }));
this._overview._delegate = this;
// one. Instances of this class share a single CoglTexture behind the
// scenes which allows us to show the background with different
// rendering options without duplicating the texture data.
- this._backgroundGroup = new Meta.BackgroundGroup();
+ this._backgroundGroup = new Meta.BackgroundGroup({ reactive: true });
Main.layoutManager.overviewGroup.add_child(this._backgroundGroup);
this._bgManagers = [];
+ this._backgroundGroup.connect('scroll-event',
+ Lang.bind(this, this._onScrollEvent));
+
this._desktopFade = new St.Widget();
Main.layoutManager.overviewGroup.add_child(this._desktopFade);
// Add our same-line elements after the search entry
this._overview.add(this._controls.actor, { y_fill: true, expand: true });
- this._controls.actor.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
// TODO - recalculate everything when desktop size changes
this.dashIconSize = this._dash.iconSize;
if (this.isDummy)
return;
- this._overview.add_action(action);
+ this._backgroundGroup.add_action(action);
},
_getDesktopClone: function() {
let layout = new ControlsLayout();
this.actor = new St.Widget({ layout_manager: layout,
- reactive: true,
x_expand: true, y_expand: true,
clip_to_allocation: true });
this._group = new St.BoxLayout({ name: 'overview-group',